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Hordes Of The Things Version 2.1

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The kingdom of Albion is under threat from The Evil One. The elves have trusted the kingdom with a mystic device (the number seven) and have entrusted a wizard by the name of Radox The Green to find a hero to save the land, in the shape of Agar Son of Athar. I know in my initial mail I called the Swiss The People of the Valley, but I can't help thinking of them as Swiss. They're my generic barbarian warband army in this campaign.

The Stronghold Rebuilt: Free Stuff - Blogger

Five of us got together for a game of Gaslands last night, and everyone had managed to put together their own teams! Only Supporting Members can start a topic, but all members can post in these discussions. Would you like to be a Basic Member?Liberated Hordes - A variant of HOTT for fighting battles of the South American Wars of Liberation. Current Version - 3.0 (9th March 2015) Hordes of the Things is a 1980 BBC radio comedy series parodying J. R. R. Tolkien's The Lord of the Rings and to a greater extent the fantasy genre in general, in a style similar to The Hitchhiker's Guide to the Galaxy. It was written by "A. P. R. Marshall and J. H. W. Lloyd" ( Andrew Marshall and John Lloyd) and produced by Geoffrey Perkins. It is unrelated to the game of the same name. Aerial units can be Gods, Dragons, Flyers, Airboats or Heroes. Obviously these can fly and ignore the terrain effects on movement. HOTT WW2 - Bruce McFarlane of the Canadian Wargamers Group has produced this HotT-related rule set for World War Two divisional scale games. DBA Extension Scenarios - Napoleonic and Seven Years War Scenarios by Bruce McFarlane of the Canadian Wargamers Group.

Hordes of the Things - The Miniatures Page [TMP] Hordes of the Things - The Miniatures Page

Meanwhile, there is the great wizard Radox the Green ( Frank Middlemass). Using his particular knowledge of the number seven, a gift the elves have given the humans, although in retrospect some weapons would have been good as well! Radox discovers a woodpoacher called Agar son of Athar ( Christian Rodska), who he claims could well be a hero that could save Albion. Agar, with the help of the gigantic and gluttonous dwarf Golin Longshanks ( Jonathan Lynn) are therefore sent to find the mighty Summontrumpet, which when blown by a hero of noble birth will summon forth six more heroes, who together will save the kingdom. Agar and Golin finally wrest Summontrumpet from the clutches of the Dread Sphynx, which has the body of a snake, the head of a snake, and the feet of a snake, and arrive upon the plains of Albion as the Seven Armies of Hell begin their invasion. The only thing that could possibly go wrong would be if the wrong person should sound the horn by mistake....A HOTT army is made up of 24 "points" worth of troop stands, drawn from the following list. Note that each type of troops has a different cost in points. Each element is basically a regiment of troops, a gigantic monster like a dragon, or a small group of powerful beings -- a hero and his retinue, say. An element can move and fight as a unit by itself, or it can combine with other elements into larger units.

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One Hour Wargames - English Civil War - Another heavily modified OHW variant. (Version 2.0, 12th January 2022)

The Campaign For Alto Peru - A mapless Liberated HOTT campaign. Current Version 1.0 (15th May 2012) For the first game we played at 36AP. I ran my army as 1 x Rider General (Daenerys Targaryen and Dothraki guards), 2 x Riders (Dothraki), 4 x Spears (Unsullied), 2 x Hordes (Freed slaves), 1 x Hero(Ser Jorah Mormont and Ser Barristan Selmy) and 1 x Dragon (Three Dragons). To make it up to 36AP I added elements from my Sundiata army which happened to be in teh same box - 2 x Knights, 2 x Spears and 2 x Shooters. Bruce MacFarlane's Morale and Attrition rules work well with the later, horse and musket armies, as does his Commander Quality Variant. The Extension still needs updating for DBA v2.2, though should work just fine anyway. The army lists will need the most work. Space Crusade - Lead a Space Marine chapter across the galaxy against the forces of Chaos in this mini-campaign for HOTT Command and control works by a simple but tactically challenging system. At the start of your turn you roll a D6. This is the number of player initiative points (PIPs) you can spend that turn.

Hordes of The Things Retro Review - Forum - DakkaDakka Hordes of The Things Retro Review - Forum - DakkaDakka

Your army is made up of “elements”, standard width rectangular bases containing the figures that represent the type of troops present. The plot concerns the threat to the small kingdom of Albion by "The Evil One" (a Dark Lord) and her ravening hordes, which have completely surrounded the country and are preparing to move in. Since Albion is an ancient name for Britain or England, the contemporary audience could choose to find references in this to their concerns about the new female Prime Minister, Margaret Thatcher, the European Common Market, the labour or trade union movement, or feminism. That The Evil One is female is barely mentioned as the story runs–she is off-stage. Meanwhile, Veganin has set off on his own quest to slay the leaders of the evil hordes, beginning with the High Bishop of Zylbor, whose priests baptise people by holding their heads under water until they stop struggling. What Veganin doesn't realise, until it is seemingly too late, is that the Bishop's gaze will turn anything it falls upon to ashes. Only six months after Hordes of the Things was first aired, the first episode of the BBC's radio production of The Lord of the Rings began its 26-week run. The following are based on flat designs produced by John Wirth and found on Junior General. They were designed for use with Maurice and scaled to work with 10mm figures. The barricades use a fence design from Matt Fritz. You can see then assembled and set up HERE .

Dux Bellorum - Arthur defends Britain from raiders and invaders. A simple solitaire campaign set-up suitable for DBA or HOTT. The result depends on the ratio of the two scores and the units involved. Nearly all units are destroyed if their score is half the enemy’s. If the score is less than the enemy’s but above half, the result will usually be a recoil or withdrawal move, but this can be affected by the terrain. HOTT rules are based on the rules of De Bellis Antiquitatis, with the addition of a magic phase and new troop types, and the retention or simplification of other troop types. Riders, when beaten, will recoil from combat with any enemy troop type, but if they are in Bad Going they will be destroyed.

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